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(7 edits) (+1)

The group chatted on Discord about this a bit. To document it here, I agree that the tutorials might be excessive.

They could be an overcorrection to how I’ve received requests for tutorials in past submissions. In general, I dislike tutorials in games—to the point that I actively omit traditional ones from my main projects—and I think this would be most improved by a toggle which removes them entirely too.

My philosophy toward the tutorial was for each unit of text to explain a singular concept when first introduced, but I can see how this approach may be too chatty and could be iterated upon in the future. At least it’s only ten minutes before you’re let completely loose?

That said, I’m glad you enjoyed the overall experience! Cheers!