This is a sweet little experience! Glad I sprung for the Gargoyle version - playing that really is the superior way to go through this. Yarrow really is fun entity to talk to, and the lore was really delightful. The colours of the game itself are also delightful; the magentas and purples give a real fitting dreamscape vibe to the entire situation. Solid writing, too!
I did want for a few more visuals - it would of been cool to see both the second room and the outside. I tripped up a few times in the game itself too - I didn’t realise until reading the comments here that the reason I couldn’t leave the room was because I’d taken the coins, nor that I could end the game by going north outside (I didn’t click that the relief from being outside was in part because I could now fly!)
I also could not figure out the correct syntax the game wanted for WHERE THIS IS/WHAT TO DO/GREETINGS - I definitely spent a good few minutes mashing every possible combination I could think of, though since I’m not usually a text adventure person I might just be missing something obvious.
Good job overall!