Super fresh (and complex) idea with tons of depth -> there’s clearly a lot going on with plant types / secondary states / different planets making it feel like a bigger systems game (very very impressive for a 7 day game).
However these systems indeed a lot more cognitive overload on me than I had planned going in expecting from a jam game. I was confused at first and had to rely often on instructions. A tutorial and gradual progression (1 planet -> a few plants -> introduce alt plants later) would massively improve first impressions.
Tons of potential for a full release here