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(+1)

Love the visuals and UI, the idea of making a rhythm game harder through visual effects (such as the bug stage)  I thought was especially cool and the ability to fade that effect in and out made for a trippy experience.  I'm also a shader lover, although I don't leverage it that much in my own games (yet), so seeing the use of them here was really cool and kind of made me think I should try to include them more often. Very nice polished game.