Hey! So, I just played it again and I can say after trying 3 times (I had to learn and process well the controls and informations in the tutorials and intros), I finally was able to start understanding how to play. I think it’s a very cool concept. And I don’t like horror games, but I think perhaps I don’t know, maybe I like them than I thought, or maybe this one is silly enough that it’s not so horrifying.
Anyway, some feedback:
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I would like a way to skip the introduction at the start of each “night”. When I’ve already heard it and know what’s coming, I still need to parse and wait through it all before I can play, which isn’t fun, although it’s cool it sets the mood.
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I would change the controls. Ctrl and Space are too far apart and not ergonomic nor intuitive enough to change between them and use them both. I would probably do instead ZXC. C to do a “main action”, “X” for a secondary action, and “Z” to go back. Z would be used to exit the cameras and just go back to our default position.
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I think we need a bit more clarity with the instructions. So “Ctrl” gives us the time. I would not call this a “secondary action”, I would not call anything a primary and secondary action, actually. I would instead try to explain what actions they are, actually.
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I’d do the tutorial in a more incremental way, maybe even a little playthrough guide, because as someone who has never played a FNAF game, or even a horror game at all, I feel quite confused. I absolutely did not understand I could close doors or how, and I don’t know why I hear an electric shock when I press space. I thought I was attacking an enemy, but comments in my stream say I can only ‘defeat’ enemies by keeping them away with the doors.
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I am not sure what actions I’m taking when I’m doing actions (in any of the actions, actually, except looking at time). I need more clarity on it.
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The intro is quite long. I would do it incrementally, I would not give the tips at the start. Because what is most important is knowing what’s essential. If we want tips, maybe you can share that optionally. Because right now, giving the tips is making the intro much longer.
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I would also recommend collaborating with a professional voice actor, as some of the talking felt too bass/fry voice or not the best diction, so I had a bit of trouble and couldn’t understand all the words. (Keep in mind I’m also not a native english speaker, which might have impacted it a bit as well. But I would consider maybe a professional voice actor because I love working with them and I know how great work they do! It’s less of a “this was not good” but more like “with a voice actor you could make it great”).
I’ll share a link to the VOD later. Congratulations for the game!
Edit: second VOD here with the second try, right at the start: https://www.twitch.tv/videos/2713037686