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Specify that manually adding locally installed games cannot be done in the Itch launcher

A topic by Abrigo2 created 39 days ago Views: 245 Replies: 2
Viewing posts 1 to 2

I've seen a couple users boggled by the fact the Itch app can install and run games, but hitting the "scan for games in installation folders" seems not to detect any games they've already downloaded prior to getting the app.


After a bit of testing, I think I've figured a way to get it done, but it's definitely not user-friendly. (and similarly cumbersome to making appimages show up on linux desktops, if that helps explain it.)


Since this is a feature that plenty of people seem to expect of the application (but since I don't plan on going out my way to request a new feature out of the blue), I'd just like the to launcher to add a label somewhere, specifying that this behavior isn't supported. Ideally on the results prompt for the  "scan for games in installation folders" button.


My personal use case is that I live in a community which doesn't have  permanent daily access to the internet, and I can only access a stable wifi connection sometimes, mainly when I'm away from home. So, being able to add games manually would be convenient. Nothing a bit of properly organizing game folders couldn't solve, but still, convenient.

Admin (2 edits)

The way the “scan for existing game” feature works isn’t documented very well, I’ve put together a new page in the itch docs explaining what it does exactly: https://itch.io/docs/itch/using/scan-install-locations.html

Unfortunately at this time there’s no trivial way to convert a browser downloaded game into one the app understands, since there’s metadata about the game’s install that the app needs to track that is only created when the app installs a game.

I see! That does clear things up, thank you.

Deleted 27 days ago