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The idea is interesting but i'm not sure about the execution. I understand that it's in the spirit of these games to wait and collect but it felt like there was a lot of dead time in the beginning. The act of collecting itself  is not very fun so i left the experience without really knowing how to feel. The game itself probably isn't bad at all reading the other comments so it's just a matter of personal preference.

I wanted to slow down the early progress in order to give the player the feeling of progress when few items are placed. Maybe it needs bit more balancing. But thanks for trying out our game