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(+1)

I really enjoy archaeology minigames and this scratches much of the same itch. Feel like this could have worked quite well as an incremental clicker game where you keep upgrading your tools. However, I don't really see the point of having a timer and trying to focus on speed. This type of game lends itself better to a more meticulous, almost puzzle approach where you have to be a bit more careful about what parts you dig out. Maybe there could have been specific parts you need to avoid or you risk damaging the statue.