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I like the dimension-switching concept, it’s a nice idea.

A timer or leaderboard could boost competitiveness and replayability.
At first, it wasn’t very intuitive that the goal was to eat the lollipops without checking the description.
Giving each world more unique elements or bonuses could also make them feel more alive.
Nice work overall!

(+1)

thx for the feedback! If I get top 100 in the jam I’m going to add a phone to display the hi and a realm tip written by a random player who beat the game. I might also add levels and some better responsiveness. I’ll also give a randomised goal each time that won’t let you progress past day 99 until you beat it. For example “eat 5 lollipops or” “make the enemy hit 10 buildings”. But yeah thx for the feedback!