Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

To do a breathing animation well you'd generally want to use subpixeling techniques, which isn't really compatible with the structure of generator pieces, but is more suited for full characters. 

If you don't need that level of detail for your specific project, but want to have some general idle movement, then it might be the easier approach to simply have the idle animation bounce up and down by 1 pixel (probably at the waistline). Thanks!