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I had a great time with this! My only complaint is that the cost to production ratio falls asunder between 10,000 and 100,000 - the ideal strat, given costs, seems to be to just play 100k like you would 10k, just ten times as long. (My initial instinct is to suggest an expensive in-session upgrade, with a cool down, that increases the x2 by 0.1 or so, letting the line engine ramp up along another exponent as time goes on)

Hmmm, interesting idea. I'll toy with that and see what I can come up with. Thanks for playing :)