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Best game I've bought in a while and an amazing tech demo!

Having some issues running with WINE (or lutris) on Debian Linux, it often closes when trying to load 2nd level or respawn.

Does it rely on anything specific to modern Windows or might it be possible to compile for other OS's?

DOS maybe?

(+2)

Nothing modern. It's all classic Win32 API.

  • WASAPI for audio.
  • D3D11 for rendering
  • HeapAlloc for memory

I probably have an assertion that's ignored on Windows possibly, but that WINE crashes.