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it's the original control method. What's wierd is "up for jump" for most amiga platformers

That´s what I meant. ;-) It is nearly unplayable for me with that kind of Joystick control. I never got used to a 2-button Joystick.

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Because of the ladders, it would need some extra logic to replicate what Elite originally did for amiga Ghosts'N'Goblins. Personally I found the controls super frustrating with 1 button.

For me, it's exactly the opposite. I play all games of this type on the C64 or Amiga with a joystick. This two-button control is quite frustrating. But if it's not possible or too difficult to implement, then I'll just skip the Ghost N Goblins AGA version. I'll have a short report on Ghost N Goblins AGA in my Retro News Flash this coming Saturday. 

good! I'd like to hear about it.