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(+2)

Pretty fun little game, the window shake made it pretty easy though. I got a shield coin after stage 2 and just obliterated the rest because I was physically impossible to kill. Still enjoyed it, though, and I hope to see more.

Yes, defense coin is a balance menace right now. I would be glad to hear any suggestions how to fix it though

(+2)

The enemies hitting for more than 1 hit point might make it much less effective but still worth to use in many scenarios. Makes the later enemies more menacing too.

I would say that after you click your first coin, you can't shake again until next turn. This way it will make it more "well, I will work whatever I have here" or "I have to shake more times until the planets align and everything shows what I want it to have". Maybe with a maximum of X shakes so...?