Glad you enjoyed the aesthetics! They're a visual style deal to my heart so I'm naturally drawn towards that kind of look.
I'm glad the tooltips are useful and the battle system feels intuitive!
And thank you for info on bits that werent expressed well, too. In a patch after judging I'll most likely add some instruction/attention grabbing. IE "Unit Was Transformed! Hit back button when ready", with the back button flashing or pulsing in certain scenarios to make it more attention grabbing, and "Click rewards to collect them!" appearing above the provided rewards when you're given loot.
Thanks for playing!