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(+2)

Fun and creative take on an incremental game! Would really like to see more numbers/stats though to be able to make informed decisions. I was just cycling through the upgrades without really knowing what to go for and some things felt unclear (what is "residents' money multiplier" (bank upgrade) as opposed to "amount of money in pots"? What upgrades affect the gnomes' idle output and how? How much money are they taking that is reduced by the tax receipts? Etc.)

It would be great to be able to see things like multipliers, idle income, current click power vs. the health of the pots, etc. otherwise it can feel like guessing and also harms the feeling of progression in a game like this when the stats are obscured imo. I want to see all the numbers going up! :V

(Apologies if there's already a way to see this stuff! I did check the options etc. but didn't find anything)

(+2)

Hello! Thank you for the detailed feedback. The clarity of the upgrades is already being improved in the full version of the game, as well some numbers changes related! =)