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This is really nice work, Raf. Fantastic artwork within the constraints, and a wonderfully playful experience, even with the tight limitations of Flickgame. You can't just click randomly: you have to think about what you need to do, go through the steps, and do things in the right order. 

My favorite screen was probably "Cold Oil?" -> that's where you realize, as a player, that hey, this is actually a game! A gentle nudge with a question mark that says a lot.

I also really like the little details like "who turned the lights off?" if you click around a bit. 

Could you imagine this as a longer/bigger game, if you had more frames available? Or do you see it as just right for what you had in mind?