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Cheers for the feedback ðŸ˜Š I'm not sure how far you have played through the game so far, but the early levels are designed to be quite open, as a means for the player to get used to the character movement and game mechanics. Later in the game the levels are tighter and more intricately designed as a way to turn up the challenge (especially given the movement of enemies later in the game) ðŸ˜‰