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Thanks for playing, and happy to hear you had fun! As this was our first game, getting the code and graphics ready took almost all of our time, which unfortunately meant designing the level itself ended up being one of the last things we did. We would have liked to have had more time to playtest, which might have allowed us to find better ways to guide players through the game, e.g., including making the short cut more obvious. Thanks also for letting me know about the bugs. I'm aware of the levitation bug, but the cage bug is news to me! I'll look into fixing these after the jam.