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Hello, Slimebeast.

I really like the idea of turning your stories into an official game. I’ve seen fan projects inspired by your work over the years, so it’s exciting to see you wanting to make something that’s actually “canon” and finished.

I’m a Unity developer with 9+ years of experience and a strong focus on building complete, polished games rather than prototypes that never get released. I completely understand your requirement for a finished project - reliability and follow-through are very important to me as well, and I can share links to completed games I’ve worked on.

I’m very open to collaborating on what type of game this becomes, whether that’s narrative horror, exploration-based, or something experimental that fits your style. Since you’re handling pixel art, I can focus fully on gameplay, systems, and technical direction.

For compensation, I’m mainly looking for a paid collaboration with clear milestones. I’m open to discussing revenue share as a bonus on top of that, but paid development would be my priority.

If this sounds interesting to you, I’d love to talk more about your ideas and see how we could shape this into a strong, finished horror game together.

Looking forward to hearing from you,

David Wang