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(+1)

Really interesting core mechanic! The narrative options are very silly but enjoyable, very fun proof of concept!

As someone else wrote, I agree that the swapping dialog options every play through makes it hard to figure out what I have and haven't tried yet.

I would love to see more added as there is definitely something fun with what you have here!

(1 edit)

Thanks! Yeah, I felt the swapping was annoying, hearing the feedback was confirmation.
Yet, the system was meant for you to have multiple options for each path that would unlock by certain requirements.
That is implemented, but I could't create that branching content in time. And the randomization only made things worst.