After reading your first comment, I tested the game and discovered a significant bug in the choice mechanics. Essentially, the bug was preventing players from experiencing the game as I intended: choices weren’t producing the expected outcomes. I rewrote the entire mechanic and tested the game for several hours. I also retested it after your comment.
I’m not sure why you’re still encountering issues, but on my end, all choices now correctly link to their intended outcomes. If the story itself doesn’t feel right, that’s a separate problem, and I understand your perspective. However, the new build should have resolved the issue where choices didn’t align with outcomes (after accounting for stats).
Just in case, could you try clearing your browser cache and restarting the game?
I’ll continue testing. Thank you for playing and for your feedback!