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(6 edits)

Absolutely fantastic. I enjoyed the unique control scheme, and it never felt like it was getting old (although I can see how a slow typer could get very frustrated).

The story was cute and well-executed. I was really invested the whole way through. I especially liked some of the smaller details, like how a character later in the story destroys noisy terminals instead of just turning them off. It’s a small thing, but I thought it was really neat.

Ran nicely under wine, which is great.

I did run into one bug: if you manage the doors too well in the last level (where you’re shooting all the guards), the guards can form little traffic jams, and the guards don’t start moving again after the doors open. I had to restart the level in order to kill all of them and progress.