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(+1)

Here are my thoughts:

  1. This game gives me some serious G.O.D.- Mezameyo to Yobu Koe ha Kikoe vibes. The artstyle is quite similar, the story is as obtuse and mysterious and it seems the game touches upon sad themes as well. If you want to improve the artstyle of the game, take some references from GOD.
  1. The protagonist moves like a slug, no seriously. I usually complain about this in the original SNES games but being so slow is ludricous at times, thus, I suggest adding a run button when you keep pressed a certain input.
  2. Speaking of the protagonist, his animations seems to be far too smooth for me. Usually, RPGS like Tengai Makyou Zero, GOD, Final fantasy VI, Dragon quest VI, Breath or fire II or others, use 3 frames for a walking animation so you don't feel that slow. This may be another pet peeve of mine but I wanted to point it out.

Thanks for playing my game! I have never heard of the G.O.D. game, sounds like I need to check it out! And of course, very fair criticisms, especially the sprite movement of the main character. I tend to get carried away when making animations. Much appreciated for the detailed feedback, I will try to incorporate it as I make updates.