Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cool mechanic design! The combo effects are really diverse and fun. A quick question on the mechanics: why do both buying and playing cards cost energy? It feels like board capacity and buying power should be separate systems. Also, while the combos are great, the random card draws make it hard to plan ahead—adding more player agency would be awesome!
(Small bug: Some buttons and card purchases didn't respond occasionally. Might need a quick look!)

Thanks for playing and for the feedback!

We did think about adding a separate resource for card draws, but decided to keep one shared energy system to make players choose between getting new options or placing them on the board. That said, we agree that players need more control over their deck and more options/buildings to interact with cards, and it’s something we’d explore if we continue working on the game!