This game is hugely impressive given the time frame. The art, music, and fact that it has full-fledged RPG mechanics were all great. I found the setting and premise super interesting as well. My only real complaint is that the health bars are a bit hard to read. I didn't have time to finish the game, but I'm definitely planning on getting back to it!
Play game
Deep Dark Challenger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 4.200 | 4.200 |
| Presentation | #2 | 4.800 | 4.800 |
| Creativity | #5 | 4.400 | 4.400 |
| Overall | #5 | 4.200 | 4.200 |
| Story | #5 | 4.200 | 4.200 |
| Horror | #6 | 3.800 | 3.800 |
| Theme | #6 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Endless Ocean in your game?
By setting it in a endlessly repeating void at the very bottom of the ocean.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1) Non-Euclidean space
Some of the rooms loop in on each other and connect in ways that make no logical sense.
3) Islands Out Of Time
I didn鈥檛 really treat this one like a bonus challenge and treated it more like inspiration, but maybe it still counts. The different areas of the game are trapped in a specific time frame, creating a pseudo non-linear timeline.
Did you create your game in RPG Maker?
Does your game contain AI-generated assets?






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