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The idea for the game is really really cool! 

I got stuck on the first section a bit - it's seem like the only interactable element at the bottom floor is the toilet paper? And when I tried to climb up top I got caught, even if the human was in the kitcen and I climbed the left most flooe. I than tried to hide in the closet until the human goes to the toilet, but than I got a weird (but very funny) bug where the trident could walk around the house! I couldn't get out of this state

Stealth gameplay is tricky, so I think making everything more predictable could help - maybe a cone of sight for the human?

Anyway, very cool work!