In theory, if you have a bluetooth mouse and keyboard, you can sideload LÖVE for Android from https://www.love2d.org/, then download and unlack the lovefile version, and use the LÖVE launcher to run the game. However, this would require a major rewriting of the game to add mobile controls and figure out the tedious process of packaging my game into an APK (LÖVE does not make this as easy as Godot).
This is simply not worth the time and effort now that I am forced to demonetize all my games and, come 2027, I will no longer be able to develop for android without providing a government ID to them. So, for the forseeable future, none of my games will be built for Android. I have completely lost the will needed to developer for a platform as convoluted as Android.