Cowboys die twice, I died 3 times but got to the end
Positives:
+the sliding feels really good to pull off and the gunplay is snappy
+The enemy designs are fun
+the getting better stats each time you die was brilliant, I'd love more of that. Give me a double jump if I really flunk.
+I liked the ominous voice at first condescending and taunting turning into it getting flustered. I had to do all 3 loops to piss it off.
+some good ol rootin tootin megaman styled platforming
Suggestions:
>I wish the platforming was a bit less floaty and the level design was more challenging so I would die faster and get better equipped at a quicker rate or experience the loop aspect more.
>the second loop the only difference was blue lights. This didn't really impact my playing at all. I think a loop with more spikes would be cool!
>The visuals felt more NES maybe going into SNES territory on the tileset. Could use more shading and dithering to where possible
Overall:
A good time! I enjoy a good megaman and I think your loop on death mechanic was brilliant.