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bro engine choice  and game scope balancing is killing me rn while waiting for the topic lmao 

i know dude. I’m just going plain ol’ Unity this time around, but I wanna use some Godot in the future. Remember to cut whatever you want to do in like 1/3. It’s way easier to scope up than scope down once the project is started.

thanks lad, gl with ur game!

you too!!