Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sea Machine Games

18
Posts
4
Topics
1
Followers
1
Following
A member registered May 30, 2025 · View creator page →

Creator of

Recent community posts

LOL I know the timer sound was awful. There was a lot of stuff that had to hit the wayside because I spent too long doing things that didn’t matter (terrible scope management) , and I made the last level in a day two days prior to submitting, the reason it’s terrible and confusing. But thank you so much for the feedback and for playing it!!! It’s my first real full project, so any feedback is great for my future endeavors (:

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4412638 (:

Here's the link to my game!
https://seamachinegames.itch.io/headcase

I just wanted to take the time here to talk about my game, what i liked, what i didnt like and what i would do differently if given the chance (:

First of all, I had a blast doing this Jam, it was really fun to put my nose to the grindstone and get something done for once. Sadly, in my opinion, and I'm sure that plenty of other devs feel this way, it didnt really live up to my expectations. I went in to the project much too ambitious, and this was my first proper jam, so i honestly didn't really understand the scope of everything. Despite that i think that I did a fine job, and I am proud of what I'm releasing to the world. There are for sure bugs and unintented things in the game, but now the jam is over and I am hands off. Kind of a weird feeling. If i were to do some stuff differently in the future, I would have planned out the month in advance,  day to day. Now that I know how time consuming certain things can be like bug fixes, art, music, sound effects, level design, etc, I would be giving myself at least one third of the time dedicated to just doing that. I would have liked to add more sounds, more juice, more levels, more anything to the game, but I can't do that now. No ragerts. Thank you guys so much! I can't wait to check out some of your games!

oh me too dude I get that, especially if you lay out the workload and see how much there is to do LOL. I’m excited to see your teams game!

I’m impressed with myself honestly and although my project is hacked together it’s something I’m proud of and I can’t wait to share here! How are you guys doing? 

I’m excited to see what’s up!

hell yeah that sounds awesome!! I can’t wait to check it out

same here lol, good luck!

good luck!!

I gotta go check out what you’ve done in the past! Good luck!

Good luck and I’m excited to see what you’ve got!

I’m in the same boat LOL, so I wish you luck!

That’s awesome! Do you feel like you’ve learned a lot through these jams? I didn’t even think about a game in JS. I’m excited to see what you’ve got

you too!!

i know dude. I’m just going plain ol’ Unity this time around, but I wanna use some Godot in the future. Remember to cut whatever you want to do in like 1/3. It’s way easier to scope up than scope down once the project is started.

cool!!! Nice to meet ya I’m excited to see what you’ve got once the jam is done!

not looking for a team or anything (: just wanted to reach out to the community and see who else is hitting this solo. May your scope be small!! Good luck guys!