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(1 edit)
  • It's pretty neat, nice and simple.
  • I understand you call out the gameplay controls in the comments, but I'd still recommend including callouts for them in the game itself.
  • Neat concept where you get bigger as you take damage (ramps up difficulty the more you receive), but it also made me think (when I wasn't aware of the controls) that I was supposed to collect them due to preconceived gaming instincts.
  • Softer gunshot sound would be nice too with some slight pitch changes per shot to avoid monotony.
  • Great job using the assets from the Art Jam!
  • Didn't encounter any bugs.

Good work overall!