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(+1)


Hello, cool game :) Any chance for a web version or/and a linux version? I'd manage to use proton on Linux but would be nicer to have a real Linux version, or a web version is even better (and you will get much more visibility!)

I like the Idle Simulation gimmick where you replay your run, how did you manage to do that? (I'm a gamedev as well so this picked my interest :p )

Cheers!

(+1)

Thank you for your comment! I will try to build it for Linux. As for web, unfortunately Godot 4 with C# cannot be built as for now. It's not supported. 


For the simulation, for the user I store all user inputs (movement, aim, triggered abilities) with their respective frame, and then replay them deterministically. As for the enemies, I store the rng seed that was used for deciding which enemy spawned and where. Then the deterministic behavior takes care of the rest.  For the drops, I use a different rng seed so they are not always the same! 

Although it's cool to see, I think I will remove this feature. I believe it's better for players to just set the idle for each character in the background, without having to see the simulation and having to have the game opened. 


Again, thank you for your comment, I really appreciate it! 

(+1)

I added a Linux build. Let me know if it works for you :) 

Yep it works :) And thank you for your answer about the replay mode, I figured it was something along those lines but wasn't sure exactly. Thanks again for the linux build!