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(+1)

This is far and away the most clever game I've played in this jam. It's like if Fez rotated around the x axis instead of the y axis. If I had any feedback, it would just be to add a little more in terms of vfx. I also encountered a very small bug, where I rotated exactly into a spot between two walls and got stuck. But I was able to rotate out so it's minor at best. Nice work!

(+1)

Hey dev.nt90

Thank you so much, it means a lot hearing this feedback for my game! I agree with you by adding more VFX just to make it ‘pop’ more. I’m also fully aware of the fact that you can get stuck which I’m currently working a solution for.

Since this is more of a prototype approach, I’m actively working on improving to prepare an updated version in the near future. Feel free to follow my game for those updates.

-abdool