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I like the one-button/one-click concept at the core here! Picking upgrades with one click is a clever UI/UX choice. I felt like I got a handle on the pros/cons of different choices as I played, but the one thing I wasn't sure about was the timing of the click on the bobber. Should I hold? Tap a bunch? Just once?

That being said, this is a nice concept and that little bit of visual feedback would help a bunch if you continue working on it. I had a good time--nice job!!

(+1)

Thank you. I now realize that I should make the gray target zone on the bobber stand out better for players to understand that the fish nose has to be in the gray stripe to catch the fish.