Froggy Jones is such a fun direction to take it. I like that the jumping just kinda evolved into "okay this is a frog now". That's a cool way to let the game shape itself. The lava chase adds immediate pressure, which keeps things intense right away. I was definitely scrambling trying to stay ahead of it.
I saw your note about the boulders acting up after upload. That's always frustrating when builds behave differently. Still cool that it's beatable though; however, I wasn't able to :(
It's clear you learned a lot making this, and that's honestly what jam are all about. Keep at it. Froggy deserves more adventures.