First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially for a solo developer is impressive. Great job!
Things I liked:
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I think this is a very innovative concept with a lot of potential. I really liked the character controls and the idea of the protagonist being in a wheelchair — it feels fresh and unique.
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The shooting feels very satisfying, both because of the sound design and the recoil animation when firing.
I also enjoyed the intro — it was funny and fits well with the game’s narrative tone.
Constructive Feedback:
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I think the art style could be improved. I understand you were aiming to replicate the style of the first Doom, but I believe exploring a different visual style could enhance the game while still keeping its essence.
I would also suggest using each mouse button for a different type of shot, instead of always shooting with the left button and switching fire modes with the right button. It might feel more intuitive and dynamic.