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(+1)

I really like your art style and main mechanic of a hidden map and exploring. The semi-random aiming was a tad annoying but workable. Going down a narrow path felt rewarding until it was a dead end then it felt super punishing lol. Over all great entry and nice job!

Thank you!  Originally I had the lighthouses at the end of the dead ends as a reward but then it felt like I was forcing players to explore every path.  The longest dead end still has a reward but maybe I could have done something smaller for the other ones - not sure what though.