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(+1)

Amazing camera work, entire game felt  like a cinematic in ps1-ps2ish art style with great atmosphere, compliments your unique mechanic & take on the theme. The (drunk) progression & message in the end was beautiful. After the credit screen came I went back in the train and I was somehow able to interact with a few passengers who said they didn't want a drink, did I discover an easter egg? :3

Few nitpicks:
- The train track became repetitive after some time, could add some randomization to it
- If there are non obvious controls the game could subtly explain it, eg: space for dialogue switch

Attaching 2 bugs I discovered (both game me jumpscare xD):
- Screen turns cinematically dim if I do fullscreen & back
- 2 faced people

Solid entry nevertheless, cheers!