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Really nice visuals. I do like the hand-drawn style of the game. It looks very nice with that colour palette, and sells that cosy vibe super well. The characters are also interacting with the main game track (like leaning on it etc), and it looks really cool. Gameplay-wise, it's a standard falling object rhythm game without much twist, but at least the time was done relatively well. Overall, I think the game is quite nicely done!

Other things I like:

  • Hand-drawn object hit effect animation
  • Casette icon for level selection. The 90s yay
  • Different difficulty for each track

Suggestions:

  • It would be nice to have some stronger visual and audio feedback for correctly timing a button press. It doesn't have that fanfare right now, that I am doubting myself if I am even pressing correctly
  • Moving the combo counter closer to the track would make it more visible
  • For a jam game I think it needs more to tie in with the theme

Thank you very much for playing and providing such detailed feedback :)
Regarding the hit press, do you mean that it's the same animation regardless of whether you hit it on time? So to fix this, it would need an additional / different confirmation that you got it on time?

I agree there isn't enough time to look at the combo / score, moving it closer is a good idea!

The theme was the falling cars level, but then I added the others as extras :) but I agree it could have had more relation to the theme