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(+2)

Hello, i've got some issue with the plugin.

When i'm using the auto  snapshot record, it bugs and snaps my layer to the top left corner of the canvas.


Here's a video of the stuff in action :

I already reported it in the github, but i'm also posting this here so if anyone already had seen this issue and know a fix, please share !

i'm having a similar problem!! and when i try to paint with the auto snapshot on, it starts to "erase" the old pixels and move them to the left corner. i just say it in case that it helps to know that you're not the only one. if i get a solution i'll tell you!

(2 edits) (+2)

Hi, sorry you’re running into an issue. This is definitely a new one since the script isn’t supposed to modify the active sprite. Let me dig into this and see if I can figure out what is happening.

It seems to happen if there is nothing in the corner (0,0) on your active layer and you hit control…Hoping I can spend some time to sort that out :|

(1 edit) (+2)

Update: I have a fix together. Still testing it but I’m hoping to push it this weekend after verifying.


Still digging into this - it seems something changed in the underlying system relating to when the script saves a snapshot.

A weird workaround for the time being is if there is something in 0,0 (top left most corner pixel) it won’t bug out - like having a colored in background layer. I think it has something due to how the app looks at a sprite’s dimensions.

Hoping to come up with a solution that doesn’t require a work around.

I’m having the same problem too