Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Great game! I loved playing and I really cared about making my clients happy. The only thing I would've liked to have seen would have been tooltips that tell you what the items are and then a way to rotate things. I felt very limited by how I could place things and it wasn't obvious that there were floor cabinets and wall cabinets. But for such a short game jam this was great!

(+1)

Thanks for playing and extra thanks for the feedback! Both the tooltips and item rotation are things I'm currently implementing! I completely agree with you it's very limited with items stuck in a single orientation and aside from the tabs the items can be a bit of a guessing game like the cabinets example you provided! It's super helpful feedback and reinforces my priorities atm, thanks a ton!

(+1)

No problem! I got a lot of feedback on my game as well and was able to go in and fix everything that people were mentioning so now it's a much cleaner product! I guess that's what happens when you crank out a full game in 3 days and get 0 playtesting time lol

Couldn't agree more! It's also my first time doing a game jam by myself, it was quite intimidating to develop and ship an idea in such a short time alone but it's honestly why I enjoy game jams so much. Often I find my ideas get buried and I'm stuck on mountains of tech debt that I try to chug through, but for game jams you are forced to cut and bring your scope down to reality. It reinforces that the end result is in fact attainable!