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Playability:
Moving forward and jumping felt great but sliding to the sides felt incredibly awkward especially with such tight jump times. It almost feels like sideways movement is bound to lanes in some way?

Theme:
Implementing an audience leans towards a theme but I would love to see more interaction or gameplay that involves it.

Cleverness: 
Nice amount of obstacles, jumps, and general gameplay in this.

Artistic Style: 
Great opening screen, scene transitions, and text effects. All of the art is consistent and easy to read. Love the music as well.