Playability:
A great example of a fail-fast rage game built entirely in 3d. Great controls, easy to understand objectives, and a little bit of a learning curve. Great work on this.
Theme:
Not really feeling the theme on this outside of a meta-narrative in that you have an audience. Still incredibly fun.
Cleverness:
Getting all of these components working in time for the cutoff is great. Physics is one of the most annoying things to test on a tight timeline and you knocked it out of the park.
Artistic Style:
Simple, consistent, clear, and well textured. Nothing wrong here at all.