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(+1)

What gpu and os are you running the game on?

The shader cache has a habit of causing problems in between versions so you could try deleting the "shader_cache" and "vulkan" folders at:

(windows): %appdata%\Godot\app_userdata\HardStuck\

(linux): ~/.local/share/godot/app_userdata/HardStuck

(+1)

i am on windows with a intel CPU, i'll try that