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Yup all elevators do that :( you have to stay clear. In Quake it would stop, hurt you a little bit then reverse. But I kind of ran out of bytes budget to do this kind of polish.
I'll try to squeeze those improvements in the next version!

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If bytes are an issue maybe you can just add a restart level button into the menu so you don't have to restart from the very beginning of the game?

From memory I got stuck in the roof while trying to travel down the elevator not upwards so reversing direction probably wouldn't help