Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for the feedback and I’m glad you appreciate the game so far!

I’ll answer point by point:

1: yeah, there are audio level issues with character sounds, it’ll be fixed for the revision of Demo 1.

2: the ghost flicker is actually a feature to see the ghosts when they are overlapping each other, but in the revision of Demo 1, turning off graphical effects in the game’s video options will turn off the flickering of ghosts, fruits and players.

3: some of the fruits explosions will be replaced with popping in the revision of Demo 1 since it was funny for a bit but it’s too much for a lot of purists (and I totally understand that).

4: sound packs are a feature planned for Demo 2.

5: we can do that :3c

Thank you again for the feedbacks and hope you’ll enjoy what’s coming up!

Oh I absolutely will enjoy what's coming up, since I already enjoy the buffet of content there already is. Thank you for your response.

I would like to add a few more ideas.

1. Crt shaders, preferably more accurate ones rather than just simple scanlines.

2. A button that changes the zoom level on the fly rather than having to go into the options.

3. I noticed a typo in the audio settings. You spelled "ambient" like "ambiant". Not sure if you are already aware of this.

4. Custom maze playlists that allow to play multiple mazes in a freeplay session of your choosing.

5. This is a bigger one: Hyper Pac-Man mazes, lol. You don't have to do this one, it'd just be funny.

Thanks again for paying attention to my previous post.