Thank you, I'm glad you enjoyed the game. The movement could use a bit more love, one thing I planned but never had the time to implement as a point-and-click navigation, but I still want to do it because I want to practive pathfinding. The keyboard movement should use some more love as well, although I'm not sure how to adjust that, maybe by introducing some limit to the input processing function.
Unfortunately I did not have the time to thouroughly playtest and balance the resource economy, so you can absolutely go overboard without any downsides, but I already got some useful feedback and have some plans to improve it after the jam. Time matters in a way, because you only have 365 days to find the Lost City, but it's generous for sure, especially if you get luck with the map.
Thank you for playing it and the detailed feedback!