Funny puzzle/rhythm/idle game with some very annoying ads! How the level changed every time was cool, it would be nice to have some even harder challenges to perform. The story was taking a bit too long for me, so I only looked at the text for a short time before continuing (not skipping as to avoid the consequence), maybe it would be useful to measure how long the player takes to read the dialogue and measure it against the expected average to see if people are not properly reading it. Music was quite fun to listen to.
Viewing post in The smallest journey jam comments
Thank you for your feedbacks ! I totally understand not wanting to read all the lines, the "shut up" button is not there just as a joke. I keep track of how many times the player skip the monologs or the levels but it only change a few lines at the end. But I didn't want to punish player for that, I prefered to give the possibility to decide what kind of experience you want.
Also tracking read time could be complicated because reading speed can vary a lot from one person to another.
For harder puzzle, it would mean a longer game and I think it's the right size for most people as it is. I also don't think very highly of the "complicated" puzzle I designe. It wouldn't be hard to make optional ones though.