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The child-like hand-drawn art style gives the game a really interesting charm. Each level also brings a nice variety in environments, which keeps things feeling fresh and engaging.

I’m not sure if it was intentional mechanic, but when the dragon gets staggered, I took the chance to jump on top of it and keep stomping. Dragon couldn’t really do anything about it until it died. 

Overall though, really solid concept and presentation!

It was what we could manage with the time given haha I'm glad to hear you made it that far though! Thanks for the feedback and for playing! :)